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Latest Posts by Lucas S. Kowal | SoloDevšŸŽ® Author of Shell Method

Exactly. It's not easy, but... the system allows me to keep going when I lack motivation. Creating publicly is the way to go, but without oversharing ;)

2 days ago 0 0 0 0

Streaks are a double-edged tool. Theybmotivate through continuity,
but also create pressure and fear of failure ;)
I’m leaning more towards flexible consistency
where the goal is to adapt the effort, not maintain a perfect streak :)

2 days ago 0 0 1 0

Really appreciate that!
Yeah, the struggle is real, especially when you're doing this after a full-time job.
That’s exactly why I’m focusing on the habit side of it, not just motivation. Trying to build something that actually helps people stay in the game long enough to finish what they start šŸ˜‡

2 days ago 1 0 1 0

100% this.
Job = energy problem
No job = money problem
Different battles, same war: not burning out before you finish something.

3 days ago 1 0 0 0

Exactly! I think burnout is just one side of the problem; the other is runway. Curious: what do you think shortens the runway the most for solo creators today? :)

3 days ago 1 0 1 0

thank you! :)

3 days ago 1 0 0 0
Two books titled Shell Method displayed side by side - a red book with a shell illustration (mental framework for solo game development) and a green book with a starfish illustration (Creator’s Mental Journal), marked as ā€œComing Soon.ā€

Two books titled Shell Method displayed side by side - a red book with a shell illustration (mental framework for solo game development) and a green book with a starfish illustration (Creator’s Mental Journal), marked as ā€œComing Soon.ā€

Nobody tells you this:
Solo devs don’t fail because of lack of skill.
They fail because they can't survive long enough.
Burnout>talent.
I’m building a Creator's Mental Journal to fix that.
Shell Method is already out- Journal coming very soon.
#solodev #gamedev #indiedev #buildinpublic #mentalhealth

3 days ago 17 3 11 0
Post image

Something wasn't right.
I kept looking at it… and it felt wrong.

So I changed one thing.

Reveal date is hidden in the image below.

Everything is normal.
Please proceed...
#indiegame #gamedev #gamedevlife

1 week ago 7 2 0 0
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New edition of Shell Method: new cover + zero AI-generated images. Just pure knowledge. 🐚
#NoAI #DigitalArt #gamedevelopment #indiedev

2 weeks ago 5 0 0 0
Photo of an open book showing a section about the ā€œmood trap mechanism,ā€ explaining how most creators rely on inspiration → motivation → action, while the alternative model presented is action → result → mood/motivation.

Photo of an open book showing a section about the ā€œmood trap mechanism,ā€ explaining how most creators rely on inspiration → motivation → action, while the alternative model presented is action → result → mood/motivation.

Most people wait for: inspiration→motivation→action
But it often works the other way: action→result→motivation
You don’t need the mood. You need one small move.
Action builds results.
Results build agency.
Agency builds motivation.
Move first - the motivation follows.
#IndieDev #motivation #games

1 month ago 1 0 0 0
Video

Combat is starting to take shape šŸŽ²āš”ļø
Today I implemented:
• Basic combat arena
• Player & enemy stats
• Combat dice database
• Dice rolling system
• Connecting each die to its own stats & effects
Tomorrow day job 7–3. Afternoon back to battle.
Slow progress. Real systemsšŸ˜‡
#gamedev #solodev #indiedev

1 month ago 8 1 0 0
Video

I'm starting production on a new prototype for Saghala: Heroes of the Last World! Today I've already made some movement (WASD) and interacted with the environment (mouse). The graphics are still a bit rough, but you can slowly feel the atmosphere :) #gamedev #indiedev #solodev
#indiegame #devlog

1 month ago 8 1 0 0
Printed copies of ā€œShell Method: Mental Framework for Survival in Solo Game Developmentā€ displayed in front of a computer monitor, with one copy opened in the foreground showing interior pages about creator mental health, hardware hygiene, and sleep as a debugging tool. The red book covers feature an illustration of a solo developer sitting at a desk, emphasizing the theme of solo creation and mental resilience.

Printed copies of ā€œShell Method: Mental Framework for Survival in Solo Game Developmentā€ displayed in front of a computer monitor, with one copy opened in the foreground showing interior pages about creator mental health, hardware hygiene, and sleep as a debugging tool. The red book covers feature an illustration of a solo developer sitting at a desk, emphasizing the theme of solo creation and mental resilience.

Today "Shell Method" officially launched! It’s out in the world 🄳
I shipped something I’d been dreaming about for years. Written after hours, between work and life.
No matter what happens next - I delivered.
And that feeling is priceless.
āž”ļøwww.shell-method.com
#SoloDev #IndieDev #GameDev #BookLaunch

1 month ago 9 1 1 0
Open book (PL version) showing a chapter about celebrating milestones in the Shell Method, placed on a desk with a keyboard in the background.

Open book (PL version) showing a chapter about celebrating milestones in the Shell Method, placed on a desk with a keyboard in the background.

I used to skip milestone celebrations.
Sprint → next → repeat.

No closure = no progress feeling.
Now I close every sprint intentionally.

Small finish lines keep solo projects alive.
Remember this :)
Shell Method - soon.
#gamedev #indiedev #productivity

1 month ago 5 1 0 0
Person holding a red book titled ā€œShell Method: Mental Framework for Survival in Solo Game Developmentā€ by Lucas S. Kowal, with release date February 18 and website shell-method.com displayed.

Person holding a red book titled ā€œShell Method: Mental Framework for Survival in Solo Game Developmentā€ by Lucas S. Kowal, with release date February 18 and website shell-method.com displayed.

Ok - after months of quiet work - I’m finally revealing it - my first book:
šŸ“˜ SHELL Method: Mental Framework for Survival in Solo Game Development.
Built while working full-time. Built from burnout.
Release: Feb 18, 2026
🌐 www.shell-method.com
#gamedev #solodev #indiedev

1 month ago 7 1 1 0
A handheld digital thermometer showing a body temperature of 38.6°C, held in a person’s hand above a desk with a backlit keyboard in the background, suggesting illness or fever.

A handheld digital thermometer showing a body temperature of 38.6°C, held in a person’s hand above a desk with a backlit keyboard in the background, suggesting illness or fever.

Flu got me šŸ¤’
Energy is low, focus comes and goes - but my method still works. Even on bad days, I do one small, simple thing and let it be enough.
Progress doesn’t stop. It just changes pace.
#IndieDev #SoloDev #MentalHealth #SmallSteps #Consistency

2 months ago 3 0 0 0
A desk setup with a keyboard in the foreground, a small yellow duck wearing sunglasses and a helmet, sticky notes on the desk, and an astronaut figurine standing in front of a computer monitor.

A desk setup with a keyboard in the foreground, a small yellow duck wearing sunglasses and a helmet, sticky notes on the desk, and an astronaut figurine standing in front of a computer monitor.

My method works perfect! Yesterday I stopped, sat down for 15 minutes, did a few simple things (the project is moving forward), then rested. This morning I woke up with real energy and I’m working at double intensity - only inside my high-energy windows😁 #indiedev #gamedev #solodev #buildinpublic

2 months ago 12 2 0 0
A close-up of a relaxed white dog lying on the floor with its head resting sideways, eyes half-closed, peacefully resting indoors.

A close-up of a relaxed white dog lying on the floor with its head resting sideways, eyes half-closed, peacefully resting indoors.

Today is one of those days when everything feels heavy.
I showed up for 15 minutes, did a few simple things to keep momentum alive.
Now I rest.
This isn’t weakness - it’s strength.
btw. My pup is resting too 🐾
#indiedev #gamedev #solodev #buildinpublic #indiegame

2 months ago 12 3 0 0
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Man standing in front of a large clock, looking at it.

Man standing in front of a large clock, looking at it.

15 minutes a day can save a project. Not for progress - for continuity. What’s your 15-min step today? #creativity #habits #indiedev

2 months ago 1 0 0 0
Abstract illustration showing a battery or energy bar connected to a creative project, symbolizing energy management in long-term creative work.

Abstract illustration showing a battery or energy bar connected to a creative project, symbolizing energy management in long-term creative work.

Most creative burnout doesn’t come from working too much.
It comes from working against your energy.

Energy isn’t motivation.
It’s the fuel that decides what’s possible today.

Manage energy first. Productivity follows.
#gamedev #creators #burnout

2 months ago 1 1 0 0
Abstract illustration symbolizing mental friction, burnout, and long-term struggle of a solo game developer.

Abstract illustration symbolizing mental friction, burnout, and long-term struggle of a solo game developer.

For years I thought the problem was motivation.
Or discipline. Now I know it’s the mental friction that builds up over time. And nobody teaches us how to deal with it.
Does this resonate with you?
#gamedev #indiedev #solodev #creators #mentalhealth

2 months ago 2 1 0 0

The worst moment in a project isn’t a bug.
It’s the moment you stop believing it makes sense.
#indiedev #solodev #burnout

2 months ago 1 0 0 0
Pencil sketch of a top-down space station level design, with modular rooms, corridors, and handwritten notes describing gameplay functions.

Pencil sketch of a top-down space station level design, with modular rooms, corridors, and handwritten notes describing gameplay functions.

This is what 1,5 years of solo development looks like. 18 months of looking at my hand-drawn space station and creating a game :) For me it's amazing how you can make a game starting from one sheet of paper.
#indiedev #gamedev #solodev #buildinpublic #indiegame

3 months ago 14 3 0 0
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I’ve released a few games solo - board games and video games. None were perfect. Finishing them taught me more than any tutorial. How was your experience? Tell me a little about yourself! #gamedev #indiedev #solodev #gamewriting #mentalhealth

3 months ago 6 1 0 0

Thank you! And happy New Year!

3 months ago 1 0 1 0
happy new year indie devs and all gamers!

happy new year indie devs and all gamers!

Happy New Year, gamers!
Thank you for playing, supporting, and believing in this solo dev journey. New year, new updates, new challenges ahead.
#HappyNewYear #gamedev #indiedev #solodev

3 months ago 4 1 0 0
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snoop dogg is wearing a blue and yellow outfit and sunglasses ALT: snoop dogg is wearing a blue and yellow outfit and sunglasses

And my new website is ready! 🄳 www.koval.games Enjoy! #indiedev #indiegames

3 months ago 2 0 0 0
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Some projects don’t fail.
They just stop.
Do you agree with this?
#indiedev #indiegame

3 months ago 4 1 0 0
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Motivation Day 5ļøāƒ£ for #gamedev
L - Leveling Up
Small improvements compound. Each day you gain XP, even if the progress feels invisible.
#day5 #indiegame #IndieGameDev #indiedev #Motivation

3 months ago 6 2 0 0
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Motivation Day 4ļøāƒ£ for #gamedev
L - Learning
Be curious. Experiment. Break things. Game dev grows you -technically and emotionally.
#day4 #indiegame #IndieGameDev #indiedev #Motivation

3 months ago 5 2 0 0