Inside the Crow's Nest is OUT!
From the Crimson Covenant Team, a student team from ESAT Valencia.
Now go play the game, and explore the cult infested monastery of The Forgotten One.
Link Here: store.steampowered.com/app/3719120/...
#GameDev #UE5
Latest Posts by Gisela García 🌸
The Necromancer protects some of the gates of his fortress with his magic, but a few chosen ones are able to bypass his blockade🚪 🌫️
🎨 Luis Arnosi Cabañero
🎓Developed at: ESAT Valencia
#GameDev #UE5 #3D
Check out this prop our artist made for the dungeon, a creepy Iron maiden 👻
Developed by Marcel Sánchez
Powered by @esat_valencia
#UE5 #indiedev #conceptart #gamedev #buildinpublic
We present the concept art of the Magic Lamp 🕯️
Its glow repels the corrupt fog that spreads through the monastery. During the game, the hunter will use it to cross cursed areas and uncover hidden secrets
Art by Marcel Sánchez and Carla Bernad
Powered by @ESAT_Valencia
#conceptart #ue5 #gamedev
Take a peek of the Game. #gamedev #SurvivalHorror #UnrealEngine5
Here's the concept art for The Hunter's crossbow 🏹 🐇
It features a rabbit emblem, a nod to the protagonist’s noble lineage, and a symbol of his descent from hunter to prey
Art by Celia Heck 🎨
Powered by @ESAT_Valencia
#ue5 #gamedev #survivalhorror #conceptart
This ancient runic language holds the key to all the magic used by the cultists. Will you be able to decipher them and use them to your advantage? Make sure to check it out when we launch our game!!
Art by @marssdust 🎨
Powered by @ESAT_Valencia
#ue5 #gamedev #survivalhorror
With all the effort we have been putting on this project, this is the actual state of the last level. All this work couldn't have been done without the designers, artists, programmers and musicians that take part on the project.
Powered by ESAT valencia.
#SurvivalHorror #UE5
Take a look at the actual state of our church. The artists have been putting the work with the dressing. 😎
Art by @inesjm__ (Instagram) 🎨
Powered by ESAT valencia.
#SurvivalHorror #UE5 #VideogameDressing
Here is a little about me!
#GameDev #IndieDev #IndieGameDev
🕹️ Ever heard of Coyote Time in game dev?
It’s a tiny delay (0.1–0.2s) after leaving a platform where jumps still register — named after cartoon coyotes who hang in mid-air before falling. 🐾
💡 Adds fairness and smoother controls
Use it. Players will thank you.
#GameDev #IndieDev #IndieGameDev
Meet the 3D model of one of the many crows that roam the monastery in our survival horror game!
They're common, mysterious, and central to the game's symbolism.
Watch your step… the crows are always watching 🐦⬛
Artist: Carla Bernad 🎨
Powered by @ESAT_Valencia
#gamedev #survivalhorror #ue5 #art
For our survival horror game, we're implementing a Fresnel material to highlight pickups🕯️
Since items in this genre usually don’t stand out much, exploration is key
We’ve added a soft blinking effect (still being fine-tuned), to help players identify pickups
Made in @ESAT_Valencia
#gamedev #ue5
Library level design #07
The Scriptorium is coming together! We've tweaked the lighting and cleared clutter to improve navigation.
Players will find a key clue and item for the library puzzle here, plus a bit of hidden lore for the curious ✨
Made in @ESAT_Valencia
#ue5 #gamedev #gamedesign
Odyssey Narrative Game –Dev Update!
I was about to release it… but decided to take it one step further.
To deepen player engagement, Odi’s perception will now shift based on your choices.
This means the story changes depending on how he sees things — not just what happens.
#GameDev #IndieDev
Library level design #06
This is the dressing process for the Relic Room in our survival horror game 💎
In this area, the player can find a clue and an item needed to solve the zone puzzle
While exploring, they'll also have to overcome a few challenges. 🐦⬛
Made in @ESAT_Valencia
#gamedev #ue5
💾 Save mechanics in our survival horror are inspired by classic Resident Evil
Use a limited item at the monastery statue to ignite the flame and save🕯️🐦⬛
This mechanic adds tension, though there’s still a lot of work ahead!
Made in @ESAT_Valencia
#ue5 #gamedev #gamedesign
Lately, I’ve been adding more detail to my City Builder prototype.
✅ I finished implementing the technology system and added a happiness mechanic tied to food supply, which now affects worker speed.
✅I also polished the visuals to give the game a more appealing look. 🎨
#gamedev #indiedev #ue5
Library level design #05
Here's the first dressing pass of the library’s save room, a quiet, eerie space where players can interact with the statue of the god to record their progress. 🕯️ 🐦⬛
Dressing by Celia Heck and Alex Iserte 🎨
📍 Made in @ESAT_Valencia
#gamedev #ue5 #wip #leveldesign
Library level design #04
Building in some light foreshadowing in the library level. 🕯️
You can spot a key lore item through a gap near the entrance, but you’ll only reach it later via a hidden passage in the next room.
📍 Made at @ESAT_Valencia
#gamedev #leveldesign #ue5 #buildinpublic
Setting up more cameras to library level from our Survival Horror game. 🕯️ 📖
@insidethecrowsnest.bsky.social 🐦⬛
Powered by @ESAT_Valencia
#gamedev #ue5 #leveldesign #survivalhorror #horror #gamedesign #wip
🖋️ For my Inky game, I was inspired by Slay the Princess and Pocket Mirror 💜
I aimed to create a dramatic experience with grotesque scenes that make the player uncomfortable and emotionally involved. The story also branches based on choices.
#NarrativeDesign #indiedev #gamedev #indiegame
It's not just about dealing damage!
Here’s another great resource I came across—a super concise short on how to animate attacks:
🎬 www.youtube.com/shorts/Zd9fV...
It breaks down key principles to make attacks feel snappy and readable. Definitely worth a minute!
#GameDev #IndieDev #IndieGameDev
🚧 Level design update! The world is taking shape, but there’s still plenty of work ahead to polish and refine every corner. Loving how the architecture and atmosphere are coming together in this build — can’t wait to share more progress soon! 🎮✨
ESAT Valencia.
#GameDev #IndieGameDev #LevelDesign
🎮 If you saw my recent post about animations, don’t miss this one!
It’s a ✍️ clear, well-explained guide that dives into the key details of ⚔️ combat animation design — perfect for achieving a polished, professional feel in your game's combat.
#GameDev #IndieDev #IndieGameDev
Hi, I'm Gisela ✨😊
Game Designer & Writer, passionate about both cozy and horror games.
I write fantasy stories (books in Spanish) and I'm currently learning digital art. 📖🎨
Here, I’ll be sharing my creative process and projects.
🔗 Game Design Portfolio: giselagarciaros.carrd.co
#GameDev
Chained Hearts is finally out! 🖤 ⛓️
A short horror interactive story made in Inky about a princess who wakes up in a cell
It blends a dark atmosphere with light gore elements to create a more immersive experience
🔗 Play it here gisellegr.itch.io/chained-heart
#indiedev #horrorgame #gamedev
Thank you, I really appreciate it! The artist team is working hard to bring the atmosphere we want for the game. I'm glad you like it ^^
Since my game is inspired by classic Survival Horror, one of the main challenges has been setting up fixed cameras. Finding the right angle to show key elements takes time and lots of iteration! 😅
👀 Here's a little sneak peek:
Made in ESAT_Valencia
#ue5 #gamedesign #buildinpublic #gamedev
Library level design #03
For #ScreeshotSaturday here's the Relic Room Hall, from blockout to first dressing pass!
This tense hallway leads to the Relic Room, where distant sounds hint at upcoming danger 👀🕯️
Made at @ESAT_Valencia
Dressing by Alex Iserte 🎨
#ue5 #leveldesign #buildinpublic