Eldertide aims to capture the magical world of old golden MMORPGs I grew up with, think early #Tibia where exploration was key, treasures were hidden, and there was no handholding or autoquesting.
Built with JavaScript and mobilefirst in mind
#indiegame #indiedev #indiegamedev #javascript #mmorpg
Latest Posts by TechDuckie
Day 3 & 4 of the MMO project!
Official name: Eldertide
Stats done, items equippable, chat system started (local/global), NPCs underway.
I opened a Discord if anyone wants to follow dev or be among the first testers!
#indiegame #indiedev #indiegamedev #javascript #mmorpg
(Placeholder Login screen)
Day 2 of the MMO project!
Server setup mostly done, mongoDB running, and a basic client taking shape.
Dev map now has 2 enemies roaming. Combat is rough but works.
Next up: stats and equippable items! 🥳
#indiedev #gamedev #mmorpg #indiegame #indiegamedev #javascript
I grew up playing MMOs and have always loved working on them in teams.
But lately I’ve felt a bit disconnected since they weren’t really mine.
So for the first time I’m building my own MMO, solo.
Wish me luck 🙏
#indiegame #indiedev #indiegamedev #javascript
I’m wondering if I should make the Dashcore level editor available to others, maybe a small group, to help build some awesome levels.
I’m honestly a bit tight on time if I want to finish my goal of delivering two games in March 😅
#indiedev #gamedev #indiegame #rune_ai
Planned to work on Dashcore today.
Instead I’m debugging my car.
Not nearly as fun as debugging code 😅
#indiedev #gamedev #cardiy #mechaniclife
Oh my… it seems the evil witch Hexa has kidnapped Kumi!
Looks like Kubi has a new adventure ahead 👀
#indiedev #indiegame #gamedev #JavaScript #rune_ai
I’ve published 10 games on itch.io and made a whopping $15 in donations.
Living the indie dev dream 😂
100%! I usually start asking myself if I really need it for the game once the list of tasks to build the tool starts outgrowing the list of tasks to build the game 😅
I’m a tools guy. I always end up building tools to help me build my games.
Feels like I spend more time on tools than the actual game 😅
But it’s pretty awesome having a custom level editor where I can quickly build and edit levels. Makes things easier 🤗
#indiegame #indiedev #indiegamedev #rune_ai
Spent some time porting two of my old unfinished projects to Rune.
They’re finally running smoothly in the dev environment.
Now the long task of actually adding content and juice to finish them begins 😅 👾
#indiegame #indiedev #indiegamedev #javascript #rune_ai
Shoutout to my good friends working on Eldria.
A retro MMORPG bringing back the golden days, that classic #tibia childhood nostalgia.
I’m helping out where needed, lately with some frontend on their site!
Check it out:
www.eldriagame.com
#mmorpg #indiedev #gamedev #retro #indiegame #indiegamedev
I’m turning March into a focused month to finish two half-baked games.
I’ll be sharing progress and documenting the journey along the way. Hopefully.. 😅
#indiegame #indiedev #indiegamedev #javascript #rune_ai
That’s a wrap!
My 6th game for Rune has now been submitted for approval.
Such a neat platform for publishing my arcady mobile multiplayer games 👾
#indiegame #indiedev #indiegamedev #javascript #rune_ai
I’m hosting Rune Revival, a community game jam this March.
Revive an old unfinished game and rebuild or port it to Rune.
Rune is a mobile-focused platform with an SDK and new AI tools to help you build fast.
Join us on Discord:
discord.gg/rune-ai
#indiegame #indiedev #indiegamedev #javascript #react
Mochi Slide is a cute kawaii puzzle game I've built for the Rune platform!
Slide tiles into place across 3x3 (beginner), 4x4 (casual), or 5x5 (challenge) boards.
Collect badges, unlock achievements, and chase highscores! 👾
join.rune.ai/game/pH3QE4k...
#indiegame #indiedev #indiegamedev #javascript
Been refactoring a ton of Nebulite’s code to make adding new modes way easier. My infinite wave mode just got its first roguelite elements 😏 You can either boost yourself to survive longer.. or boost the enemies for a higher multiplier. 👾
#indiegame #indiedev #indiegamedev #javascript
Been refactoring hard. Hopefully it’s all invisible to players, but it’ll make extending the game so much easier! 🤗
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Just started refactoring my massive single script for my #GitHubGameOff entry Nebulite. Time to untangle this spaghetti 🤭
#indiegame #indiegamedev #JavaScript #gamedev
#GitHubGameOff is officially wrapping up! Had a blast and learned a ton. Can’t wait to play some awesome entries! 👾
Finally submitted 🥳 Still some bugs to be squashed, but unfortunately my dev time is running out for the approaching weekend.
badankan.itch.io/nebulite
There's also a devlog available with some thoughts on my Game Off 2025 journey 🤭
#GitHubGameOff #JavaScript #indiedev #indiegame #indiegamedev
Finally added a basic desktop adaptation to my mobile-only game. It’ll do for the jam, but it’s definitely not a real desktop game 😅
Now I’m stuck debugging an awful iOS bug… without having an actual iOS device. This sucks hard.
#JavaScript #indiedev #indiegame #indiegamedev #GitHubGameOff
What do you do when you’re tracking score and shots fired anyway?
You show it to the player of course ☺️
#GitHubGameOff #JavaScript #gamedev #indiegame #indiegamedev
Came up with an awesome new level… only to realize it didn’t match the colors of my earlier ones. So I ended up implementing sectors! Guess I need to step up my level design game now huh 🫠
#GitHubGameOff #indiedev #indiegame #indiegamedev #JavaScript
Been messing around with a menu concept. Not sure if I’m digging it yet. It feels retro, but is it retro enough for a neon/synthwave space-shooter? 🤔 #GitHubGameOff #indiedev #indiegame #indiegamedev #JavaScript
Made tons of progress refining levels and mechanics. Now I’m at the “design the UI” stage and… not my strongest area 😬
#indiedev #indiegamedev #indiegame #JavaScript #GitHubGameOff
Yep! Game Off entry, and canvas is holding up great. This is actually the intro dialogue for a.. Special level 🤭
Nothing to see here, just a completely original character and his totally unique spaceship 👾😄
#GitHubGameOff #indiedev #indiegamedev #indiegame #JavaScript
My brain: “Relax, it’s just a game jam project. Keep it small.”
Also my brain: “We need achievements. Player customization. A kessel run. Yes… definitely a kessel run.” 😏
#GitHubGameOff #indiedev #indiegame #indiegamedev #JavaScript
Did a big refactor on players, enemies, and levels. Adding new enemies + building levels is easy now. Progress! 😎
#GitHubGameOff #indiegame #indiegamedev #indiedev #JavaScript