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UN:BLOCK 2026 — Signals from the Edge of Finance Key insights from UN:BLOCK 2026 on stablecoins, compliance, identity, and agentic payments shaping the future of financial infrastructure.

Not a conference recap, a positioning piece.

Stablecoins are turning into infrastructure.
Compliance is fragmented.
Identity is the real bottleneck.
Payments are moving toward automation.

From UN:Block:
kekbur.net/events/unblo...

#Fintech #Web3 #Stablecoins #DigitalIdentity #Payments #Crypto

2 days ago 1 0 1 0
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What Happened in March 2026: EVE Online Recap EVE Online in March 2026: Project Discovery turns 10, carriers shift under Catalyst, Gallente elections heat up, and Anger Games 7 returns.

March in @eveonline.com quite dense:

- Project Discovery hits 10 years.
- Carriers are interesting again - the path of the CRAB
- FW systems finally get cleaned up.
- Players keep building their own PVP endgame.

This is what actually changed ↓
kekbur.net/eve-online/m...

#EVEOnline #gaming #MMO

2 weeks ago 2 2 0 0
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Magni Games Rebuilds After Shutdown — Coins, Crown & Cabal Development Resumes Magni Games returns after losing its publisher and shutting down. Coins, Crown & Cabal resumes development with playtests ahead.

Magni Games lost their publisher, shut down, and let the team go.
Now they’ve rebuilt the studio and continue working on Coins, Crown & Cabal.

Not every project gets this kind of second chance.

kekbur.net/industry-new...

#indiedev #gamedev #gaming

2 weeks ago 9 4 0 0
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Everwind Enters Early Access on March 17, Full Release Targeted for 2027 Everwind launches in Early Access on March 17. The voxel sandbox RPG begins its journey toward a planned full release in Q1 2027.

The voxel sandbox RPG @everwindofficial.bsky.social enters Early Access on March 17.

Enjoy Studio plans a year of updates during Early Access, including airships, new enemies, and story expansions.

Full story:
kekbur.net/industry-new...

#Everwind #IndieGame #EarlyAccess #VoxelGame #Gaming

3 weeks ago 3 3 0 0
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Capsuleer Edda: EVE Online Will Write Its History in Blood at Fanfest 2026 At Fanfest 2026, capsuleers will help create the Capsuleer Edda — a saga of New Eden written with ink infused with the blood of its players.

“History written in blood.”

At Fanfest 2026, capsuleers will contribute a drop of blood to create the Capsuleer Edda — a physical saga of New Eden made by @eveonline.com and @ccpgames.com

Only EVE would do something like this.

🔗 kekbur.net/eve-online/c...

#EVEOnline #Tweetfleet #EVEFanfest

1 month ago 1 0 0 0
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EVE Creator Awards 2026 — this one matters CCP Games launched the EVE Creator Awards this year — a new annual tradition tied to Fanfest. I’m going for Written Content Creator of the Year.

EVE Creator Awards 2026 nominations are open, and I’m going for Written Content Creator of the Year.

If my EVE coverage, analysis or long reads ever meant something to you — I’d appreciate your support.

Details here: kekbur.net/eve-online/e...

#eveonline #tweetfleet #indiecreator

1 month ago 1 0 0 0
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EVE Online February Update — AURA, Asteroids, and 1.2 Trillion ISK AURA Guidance enters beta, asteroid belts get sharper, and 1.2 trillion ISK explodes in B6-XE8. February reshapes New Eden.

February in New Eden:

AURA Guidance begins beta testing. Asteroid belts finally look like environments. And somewhere, something expensive exploded.

AI in the pod isn’t perfect yet — but it’s a meaningful step.

Full recap:
kekbur.net/eve-online/f...

#EVEOnline #AURA #GameDev #MMORPG #tweetfleet

1 month ago 3 2 0 0
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How Legendary Pulls Really Work in EVE Galaxy Conquest A data-driven breakdown of Legendary Pulls Recruitment in EVE Galaxy Conquest — why pulls feel bad, how pity works, and what the UI doesn’t explain.

Legendary chance in EVE Galaxy Conquest?
It’s technically correct and still misleading
After thousands pulls and simulations here’s how recruitment, pity, and banners actually work

kekbur.net/eve-galaxy-c...

#EVEGalaxyConquest #Gacha #RNG #F2P #MobileGaming #GameDesign #Lootboxes

2 months ago 0 1 0 0
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The Last WinterCon X — Event Report A detailed report from WinterCon X in Riga — cosplay, community, panels, guests, and why this final WinterCon felt different.

The Last WinterCon X is live.

A full event report with observations, data, and a large photo gallery — cosplay, community, and everything in between.

kekbur.net/events/the-l...

#WinterConX #Cosplay #CosplayPhotography #GeekCulture #Riga #BalticEvents #PhotoReport

2 months ago 1 0 0 0
EVE Online’s Most Tactical Accessory: PVP Bucket™
EVE Online’s Most Tactical Accessory: PVP Bucket™ YouTube video by KEKBUR Network

The most important PVP accessory nobody fits.
What’s yours?

www.youtube.com/watch?v=lofy...

#EVEOnline #Gaming #Infomercial #Retro #EVEOnline #PVP #GamingHumor

3 months ago 1 0 0 0
Can a T1 Hauler Beat a DED 5/10? — Squall vs Angel’s Red Light District
Can a T1 Hauler Beat a DED 5/10? — Squall vs Angel’s Red Light District YouTube video by KEKBUR Network

What happens when you take a Squall into a place meant for Marauders and T3s?

Answer:
• 70 minutes of suffering
• 120+ dead Angels
• A DED 5/10 that absolutely did not expect a hauler

youtu.be/Jxcq8WI9cLU

What wrong ship should I try next?
#EVEOnline #SoloPvE #DED #Squallhalla

3 months ago 0 0 0 0
Video

Update to my previous post:
Turns out Jamyl’s Dynamic skin is just a rag-doll, GIF-style animation—not a brand-new costume. Kinda sad.

To cope with that unfortunate reality, I put together a short video clip.

🎵 Gigi D’Agostino feat. Dynoro – In My Mind

#EVEGalaxyConquest #EGC #Jamyl #Empress #EVE

3 months ago 0 0 0 0
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EVE Galaxy Conquest Is Forming a Player Council CCP Games announced the first Player Council for EVE Galaxy Conquest, outlining seat allocation, eligibility rules, and how players can apply.

EVE Galaxy Conquest will form its first Player Council.

I wrote a short piece covering how the council is structured, who can apply, and how this fits into the game’s broader direction.

kekbur.net/eve-galaxy-c...

#EVEGalaxyConquest #GameDesign

3 months ago 1 0 0 0
ICE — Every Jump Begins Here | EVE Online Cinematic Tribute
ICE — Every Jump Begins Here | EVE Online Cinematic Tribute YouTube video by KEKBUR Network

Ice miners don’t get the spotlight, but nothing moves without them.

Made a short cinematic tribute for Winter Nexus ❄️

www.youtube.com/watch?v=hzeI...

#eveonline #tweetfleet #icemining

3 months ago 1 0 1 0
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Catalyst: CCP Dev Interview Behind the EVE Online Expansion CCP Burger and CCP Okami break down the creation of Catalyst, the mining overhaul, phase fields, returning players, and where EVE Online goes next.

⛏️ WELCOME, BROTHERS AND SISTERS OF THE BELT ⛏️
Today I bring you sacred words from High Priest Okami
and Archbishop Burger of New Eden from @eveonline.com

They have blessed us with Catalyst 🙏

Read the scriptures:
kekbur.net/eve-online/c...

#tweetfleet #eveonline #mining #catalyst

4 months ago 1 0 0 0
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EVE Online Catalyst Expansion Overview: Maps, Mining, Carriers, and Odysseus Catalyst expansion overview: new map tools, mining QoL, carrier facelift, Pioneer destroyer, Odysseus command ship, and Omega bonus.

Catalyst feels like @eveonline.com waking up again. New maps, mining QoL, Pioneer destroyer, and the Odysseus for us nomads.
I pulled together my overview here: kekbur.net/eve-online/c...
Would love to hear what you think.
#EVEOnline #Catalyst #NewEden #MiningCrits #Capsuleers #Tweetfleet

4 months ago 1 0 0 0
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Kekbur Network — October 2025 Updates A quick October rundown — wrapping up Gamescom work, diving back into EVE Galaxy Conquest, watching AT XXI and chasing that 1k YouTube dream.

wrapping up the Gamescom + Devcom marathon (yep, 62k words worth), celebrating one year of EVE Galaxy Conquest, watching Alliance Tournament XXI with my kid, and setting new goals for 2026.
kekbur.net/updates/octo...

#indieblogging #indiedev #recap #youtube #creator

5 months ago 5 3 0 0
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Exclusive Interview: Is G2A Legal? Can You Trust G2A Keys in 2025? Exclusive Gamescom 2025 interview with G2A — KYC, G2A Direct, AI ops and whether G2A keys are legit. Hands-on tests and developer view

🕹️ I interviewed G2A team about regulation, key sourcing, and what’s changed in 2025.
Whether you love or hate the name, it’s worth reading if you sell or protect your games.
Read here → kekbur.net/interviews/i...
#IndieDev #GameBusiness #GameDev #G2A

5 months ago 9 3 0 0
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Top 10 Steam Next Fest: What to Play This Week October 13–20 Top 10 Steam Next Fest games to play this week (October 13–20). A personal, curated list of standout indie demos from my recent interviews and coverage

Steam Next Fest (Oct 13–20) just started! I’ve pulled together my Top 10 indie demos worth your time this week.
All handpicked from the games I covered in the last month of interviews and previews.

#SteamNextFest #indiegames #gamedev #indiedev

5 months ago 12 4 0 0
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Everwind – The Indie Voxel RPG Reaching for the Skies Discover Everwind, the voxel sandbox RPG from Enjoy Studio and Bohemia Interactive — a world of flying islands, airships, and endless creativity.

Met the devs behind Everwind (@everwindofficial.bsky.social) — a voxel RPG aiming higher than most.
Here’s what I learned → kekbur.net/interviews/e...

#Everwind #IndieGame #IndieDev #VoxelRPG #RPG #Gaming

5 months ago 9 1 0 0
Everwind – A Voxel RPG That Gives You the Sky | Gameplay Trailer
Everwind – A Voxel RPG That Gives You the Sky | Gameplay Trailer YouTube video by KEKBUR Network

Found a new indie gem: Everwind, a voxel RPG where you build airships and explore floating islands.

🎥 Trailer youtu.be/2Audxcs6Adw

Subscribe to my YouTube channel for more hidden gems.
#Everwind #IndieGame #IndieDev #VoxelRPG #SandboxRPG #BohemiaInteractive #Gaming #RPG

5 months ago 10 2 0 0
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Coins, Crown & Cabal – A Medieval Sim by Magni Games At Gamescom 2025, Magni Games revealed Coins, Crown & Cabal — a medieval online sim where trade, politics, and quiet ambition shape power itself.

A quieter kind of power.

Coins, Crown & Cabal by Magni Games turns trade, politics, and trust into strategy — not conquest.

Read my #Gamescom2025 feature:
kekbur.net/interviews/c...

#IndieGaming #CoinsCrownCabal

6 months ago 0 0 0 0
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Tides of Tomorrow Interview – DigixArt on Legacy & Story Exclusive interview with Adrien Poncet and Kevin Bard of DigixArt on Tides of Tomorrow, a bold narrative adventure shaped by other players’ choices.

Choices don’t reset in Tides of Tomorrow — they spill into the next player’s game, literally.

Exclusive interview with Adrien & Kevin (DigixArt) on building a drowned punk world of legacy & consequences:
👉 kekbur.net/interviews/t...

#IndieGame #IndieDev #SteamNextFest #NarrativeAdventure

6 months ago 12 1 0 0
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Monsters Are Coming! Rock & Road – An Indie Gem in the Making Monsters Are Coming! Rock & Road could be the next indie gem. A moving fortress, endless builds, and game-breaking combos - here’s why it’s worth your time

Indie gem detected!
Picture this: Vampire Survivors decides to play Kingdom Rush, but to keep things fresh, glues all the towers together, drops them on wheels, and rides straight through monster hordes.

That’s Monsters Are Coming! Rock & Road by
@ludogram.io

#IndieGame #Roguelite #TowerDefense

6 months ago 6 2 0 0
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Silica Interview – Bohemia’s RTS/FPS Hybrid Nears 1.0 Silica blends RTS and FPS in a unique hybrid. In this interview, the devs discuss factions, maps, Early Access, and the upcoming 1.0 release.

From a solo project to a 10-person team, @silicagame.bsky.social shows what happens when indie dreams get the right support. A hybrid of RTS and FPS, guided by Bohemia’s Incubator and refined by its community.

Full interview here: kekbur.net/interviews/s...

#IndieGame #GameDev #indie #RTS #FPS

6 months ago 16 3 0 0
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Exclusive Interview: Reanimal, Tarsier’s Dark New Co-op Horror During Gamescom 2025 I headed to the THQ Nordic booth to meet Andreas Johnsson (Co-founder & Business Developer) and David Mervik (Narrative Director)

Exclusive interview Reanimal at Gamescom 2025.
I played the demo, and spoke with Tarsier Studios about what makes this co-op horror so different
🎥 Camera storytelling
🤝 Fear shared
⚔️ Violence shaping design
Full story: kekbur.net/interviews/r...
#Reanimal #Gamescom2025 #HorrorGames #littlenightmares

6 months ago 0 0 0 0
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Bloodgrounds Interview – Roguelite Gladiators and Strategy at Gamescom 2025 Mercy or murder? At Gamescom 2025 I sat down with Blaž Klarić from Exordium Games to talk Bloodgrounds – a roguelite arenas, city-building, and strategy.

Another indie project worth checking out this Friday: Bloodgrounds.

Gladiators, permadeath, city-building — and it all comes from a small studio in Zagreb.

Full interview 👉 kekbur.net/interviews/b...

#IndieGame #IndieFriday #Gamescom2025

6 months ago 8 1 0 0
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Exclusive Interview – Gothic 1 Remake at Gamescom 2025 Step inside the Colony with this exclusive Gothic 1 Remake interview from Gamescom. Devs discuss combat, magic, factions, and what to expect at launch.

Exclusive interview: Gothic 1 Remake with Reinhard Pollice and Javier Untoria from Alkimia Interactive at @thqnordic.com booth during #Gamescom2025 — combat, magic, camps, modernization vs. legacy, and more!

kekbur.net/interviews/g...

#Gothic1Remake #gothic #RPG #THQNordic

6 months ago 1 0 0 0
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Devcom 2025 Recap – Growth, Indies, and a New Name Devcom 2025 drew 5,400 attendees and 2,500+ companies. A photo report packed with indie energy, industry insights, and the shift to gamescom dev.

Devcom PHOTO REPORT 2025 is live!
From whiteboard walls to Courage Cologne — raw indie energy everywhere.

Snapped dozens of booths — see if your game made it in 👀
kekbur.net/events/devco...

#IndieGame #IndieDev #IndieShowcase #GameDev #ddc25 #Devcom2025 #IndieCommunity #SoloDev

6 months ago 15 4 0 0
Post image Post image Post image

Whiteboard walls at Devcom 2025 were the quintessence of the crowd: No filter, no polish, just the community leaving its mark in ink

Full photo report + industry insights later today, only on KekBur

#IndieGame #IndieDev #ddc25 #GameDev #IndieShowcase #GameIndustry #indieblogger

6 months ago 15 4 0 0