This is the face of a lunar scientist who has just been told that the #Artemis II crew saw SEVERAL impact flashes (the flashes when meteors hit the lunar surface) in real time π ππ₯
Latest Posts by Nonadecimal
A large, menacing spider with mantis claws standing protectively in front of a cluster of 3 oily orange eggs. The dark silhouettes of spiders are visible inside the eggs.
In case you're still looking for eggs today, the Mother of Spiders can lay hundreds of them. Newly remodeled with extra squishy, wet spider eggs.
4 more models to upgrade before the new trailer...
Artemis took a picture of us: defector.com/artemis-took...
I'm overly dedicated to making interactions diegetic, so this is how you take a selfie in BIG HOPS. Try for yourself: store.steampowered.com/app/1221480/...
My brief time as uber driver taught me the value of friendly conversations with strangers.
On a recent hike I met a Japanese tourist going up the mountain and learned about his research in kabuki theater. On the way down, met a guy training for firefighting and offered him part-time teaching work.
Shimmering blue-faceted egg covered in a thin layer of goo with a spider inside.
Warmer rippling orange egg covered in a thin layer of goo with a spider inside.
Which is a better cyberspace egg: blue or orange?
If I have time and it's still performant, I'd love to make its little legs twitch in there. I added an oil slick shader to the outer shell so it also looks very WET.
Then I think I can close this jira ticket. :D
Unfortunately I don't think we have the funds to get voice acting for the entire game but I'm glad you confirmed the problems I felt about the old eggs. The best scenario would be that it visually looks like an egg and I don't even have to tell the player anything.
A neon blue spiky boulder that is completely opaque with visible tris. Doesn't give egg.
This was what the old egg looked like that required lots of "huh, more eggs here" prompting. I think the new model at least lets me remove a lot of that text.
A spherical ellipse with a gooey orange filling and a shimmering white translucent shell. The dark silhouette of a spider is visible inside. A wavy oil slick cascades down the outside of the shell.
Top view of the egg with a spider silhouette and legs visible below and a red-orange yolk.
Replacing the visuals for Black Ice's spider eggs. The old ones required a lot of narrative nudges saying "whoa, is that an egg??" because it didn't have many egg-like qualities.
Does the new design telegraph that it will hatch a spider if you bump into it or let it hatch?
Hopefully *invested* in it π°
Down the road in Cotton Valley, Louisiana, men are prohibited from eating ice cream while on a horse. β’ Watch what you say in Pattonsburg, Missouri where it is illegal to shout or use profane language in such a manner as to disturb a horse. β’ In Burdville, Vermont, no horse is allowed to wander around between March 1st and October 20th. β’ Also, in Vermont, it is illegal to allow a horse to run within enclosed burial ground. Violators can be fined $25. β’ Until the 1970s, a horse was required to wear a diaper in Charleston, South Carolina. β’ In South Dakota, a diaper is not necessary, but a horse must be wearing pants before getting in a fountain. β’ In Riverton, Wyoming, a woman is prohibited from riding a horse while wearing a bath suit unless she is escorted by at least two police officers or unless she is armed with a club.
Drastically expand all the absurd laws related to animals.
Artists, QRP with your favorite portrait you've drawn! β¨
Here's mine. Guinan! my favourite bartender, and a rare realistic style for me! wanted to challenge myself.
I thought being a student was hard, then I became a teacher. All those hours spent making lessons and videos that the uni students don't watch, only to submit homework that makes the mistakes the lessons showed them to avoid π
I feel a little silly but I just remembered www.gamedeveloper.com exists π and I was able to find a few more for narrative, systems, and technical art
I have 3 examples but it's for a multi-disciplinary class so ideally I would have at least 1 example for every kind of discipline. Not easy to find. I feel like I should at least be able to find a shader/technical art example.
iibo.games/databank/
www.annaparmentier.com/video-games/...
The top half of the starfighter with the cockpit resembling an ornate stone balcony framed by spires.
With the image cropped as I was scrolling, I mistook this for a cathedral
Does anyone have good examples of iterative design process? Where someone was experimenting with a technical or artistic idea and documented the process of how they adapted to setbacks?
You can pet the accorgion in People of Note
A large neon-outlined crab with armored and spiked claws in front of a toothy maw. An asymmetrical array of eyes stare at you with inhuman menace.
The armored Ghost in the Shellfish is one of Black Ice's oldest enemies. An upcoming mission explores the rumor that they're powered by the forcibly uploaded consciousnesses of corporate prisoners.
6 more models to upgrade before the new trailer...
A long, skinny map titled: "Life and Travels of the European Eel" with a subtitle reading: "From the Eel's Perspective." A label at the bottom of the map reads: "Begin Here." The map top half of the map is an mirror copy of the bottom half. I will put the full text of the column in the alt text in an image in the next post in the thread. The map goes from the bottom of the page up, starting in the Sargasso Sea. An set of arrows show the eels paths to shore, then up a river and into a marshland. The arrows continue up the page to show the eel leaving the marshland and heading back downstream, and out to sea. The land is green and verdant at the bottom of the map, because the eels migrate upstream in the spring. The land is brown and dry at the top of the map, because eels migrate downstream in the autumn. A column of text on the side tells about the eels' journeys and changes. It is more text than I can relate in the space allowed here. Each paragraph has an arrow pointing up to the next one, and they are designed to be read from the bottom of the page going upwards.
Several years ago, on a whim, I started drawing a map of an eel's life travels as seen by the eel.
I figured an eel thinks about its life as a linear journey, rather than a there-and-back again adventure. So I wanted to do a map to reflect this.
This morning, on another whim, I finished the map!
Meticulously avoiding all connections and relevance to real world issues is a political choice in itself too
Thank you thank you! It's a lot of work polishing up the game for launch but each update makes it more fun to play.
A large neon-outlined crab with armored and spiked claws in front of a toothy maw. An asymmetrical array of eyes stare at you with inhuman menace.
The armored Ghost in the Shellfish is one of Black Ice's oldest enemies. An upcoming mission explores the rumor that they're powered by the forcibly uploaded consciousnesses of corporate prisoners.
6 more models to upgrade before the new trailer...
Was also working in tech and left to avoid having to implement the "pivot to Ai". Now I teach and make games. I earn 80% less money but have never been more fulfilled.
A neon-outlined plant-based turret with tendrils extending along the ground and a leafy maw opening to fire projectiles.
In addition to all the spidery and aquatic critters, Black Ice hosts a variety of plant life: Root Kits, Daisy Chains, Power Plants, and Floral Booms.
7 more models to upgrade before the new trailer...
I hope it lives up to the dream.
That's a dedicated Discord monitor now.
Just needs a lever arm to flip them from underneath. youtu.be/p6AbU08VosI