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Latest posts tagged with #TrendWatch on Bluesky

Posts tagged #TrendWatch

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KWP #TrendWatch – The defining #LBE #XR arena – @Fever announces the launch of their created and presented ‘#VirtualZone’ facility, at ‘#FeverHub Chicago’ – offering a #VR free-roam gaming experience for up to 10-players, the latest development of their innovate immersive space.

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KWP #TrendWatch – After a year’s search, @MeowWolf, appointed Matthew Henick, as CEO – overseeing the five locations of the immersive, experiential entertainment company and roll outs – previously VP at @TheTradeDesk, and veteran of @DeepVoodoo, @Meta, @EpicGames, and @BuzzFeed.

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KWP #TrendWatch – Consumer #VR looks at slice of #Transmedia pie to generate revenue – developer of popular VR game #GorillaTag (@AnotherAxiom) sign deal with @BonkersToys, to release plush, figures, and collectibles inspired by the game’s characters, for major retailers in 2027.

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KWP #TrendWatch – Massive layoffs and closures across the consumer #VR game development community, as @Meta and @Sony suspended investment in the technology – the future of game development in a post “Gravy Train” landscape for consumer VR raises investor concern!

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Sound Off #116 - Disney to buy Epic Games rumor, Black Mirror LBE, & more!
Sound Off #116 - Disney to buy Epic Games rumor, Black Mirror LBE, & more! YouTube video by The LBX Collective

KWP #TrendWatch - #SoundOff -#116

This week's show we track the biggest moves reshaping #LBE, from interactive LED game floors becoming real anchor #attractions to the messy economics forcing operators to rethink what actually drives repeat play.

www.youtube.com/watch?v=4-8r...

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The Stinger Report #1262

KWP #TrendWatch - Latest StingerReport - #1262

The latest #StingerReport reveals the investment being placed with merger and acquisitions across the #amusement and #attraction scene – while charting the trends of new #Transmedia investment in.

bnbc8.r.ag.d.sendibm3.com/mk/mr/sh/6rq...

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KWP #TrendWatch – The growth of Japanese #amusement and #videogame corporations opening #Popup stores to promote branded #toys, merchandising and apparel - @Bandai_Namco_CrossStore is now joined by the @SEGA_Popup_Store chain – Asian #Transmedia recognition gains momentum.

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KWP #TrendWatch – It is revealed that #VR strategy card-battle ‘Skyworld: Kingdom Brawl’ (@VertigoGames) will be closing after opening in 2019. This follows closure of once claimed popular multiplayer VR hubs – raising concerns of what will be the next to close!

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KWP #TrendWatch – Grand opening of @ThePinballCapital – the mid-wests largest #pinball #arcade, invited #RogerSharpe, illustrating how far #amusement pinball has come, 50-years since his efforts “saved pinball” and ended the New York City ban on the silver ball.

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KWP #TrendWatch#Blastfromthepast – As we mark 50th Anniversary of @Apple, we remember the #arcade machine that made this possible – the @atari.com classic #BREAKOUT, which saw Steve and Woz staying up nights to complete to gain a bonus – this funding their computer project

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KWP #TrendWatch – Have @Apple Stores started to scale back #Apple_Vision_Pro demonstrations?
Some sources suggest that the number of bookable slots for the #Spatial_Computing platform are being reduced across US stores, to address levels of interest, and free up staff.

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KWP #TrendWatch – The explosion in #Sportstainment and the #CompetitiveSocializing scene sees the latest development in Dallas. @TOCA_Social launches their 20,000-sq.,ft., #Eatertainment facility in Texas, just in time for the #WorldCup2026 – hear more in coming #SoundOff podcast

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KWP #TrendWatch – Friend of the service, and industry legend, #Nolan_Bushnell joins, @Oh_YAAS, the next-generation trading card and experiential platform redefining the collectibles industry – as we celebrate the 50th Anniversary of @atari.com , this marks a new collectable to #videogame evolution.

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KWP #TrendWatch – The new generation of #amusement releases sees streaming (@Netflix), movies (@Lionsgate) and videogames (@CDProjektRED) look towards new #arcade releases of their #IP, and start the continued #Transmedia race in Out-of-Home entertainment!

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KWP #TrendWatch – Breaking, more #Transmedia crossover into the #amusement landscape – @Netflix #StrangerThings series transported into the amusement realm in collaboration with arcade developers @RawThrills – the latest Netflix sensation moving into Out-of-Home entertainment!

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KWP #TrendWatch – Celebrating the 40th Anniversary of #DragonQuest from @SquareEnix – with the launch of ‘Dragon Quest VR RIDE’, using @Meta Quest 3 #VR headsets and special 4D motion #attraction, at the Tokyu Plaza Harajuku.

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KWP #TrendWatch – Great launch of @NASA’s Artemis II mission to visit the #moon – best wishes to crew, families and team!

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KWP #TrendWatch#Eatertainment business feels heat, @Dave & Buster’s (#DandB) fourth quarter and fiscal year end 2025, revenue decline 1.4% and same store sales decrease by 5.0% across 180+ stores – CEO states “…pleased back-to-basics strategy gains meaningful traction…”

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Sound Off #115 - Arcade Dynamic Pricing, IP-based Social Entertainment, & more!
Sound Off #115 - Arcade Dynamic Pricing, IP-based Social Entertainment, & more! YouTube video by The LBX Collective

KWP #TrendWatch - Latest #SoundOff - #115
This podcast looks at the #Transmedia plans of big names in amusement and #attraction market, along with reveal on the collapse of high profile projects and new C-Suite changes across key #entertainment boards.

www.youtube.com/watch?v=cSM2...

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KWP #TrendWatch – Latest #Transmedia crossover from streaming to #LBE #XR – @Netflix series #BlackMirror is launched as its own facility attraction – ‘The Black Mirror Experience’ takes place on May 21 in Montreal, at ‘Infinity Experiences’ developed by @Univrse.

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KWP #TrendWatch – Breaking – ‘#Cyberpunk2077’ from @CD_Projekt_RED to get the #VR arena treatment, with exclusive news of a release of the game for @Zero_Latency. Full details on the latest videogame to get a #LBE version in coming #StingerReport

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KWP #TrendWatch – Following the postponement of IAAPA Middle East Expo – the Saudi Entertainment & Amusement Expo (#SEA2026) reveals its postponement, moved to a new August fixture this year, for their #attraction show.

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KWP #TrendWatch – With the announcement of the closure of the @Ctrl-V operation after 10-years of success in the #VR #Arcade scene, are we entering a new generation of #XR Arcade business! Discussed in coming #SoundOff and #StingerReport

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KWP #TrendWatch – Indication of the growth of #Transmedia business as more #IP based #amusement pieces revealed during @Amusement_Expo_International 2026 (#AEI2026) – full coverage on these new developments in coming #StingerReport

@LAI_Games І @Blue_Motion_Games І @Adrenaline_Amusement

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Why The Metaverse Was Doomed From The Start
Why The Metaverse Was Doomed From The Start YouTube video by The Art Of Storytelling

KWP #TrendWatch - A detailed breakdown of @Meta failure - the 2021 #Metaverse reveal pitch placed under the microscope, as the mistakes and blatant untruths are dissected.

www.youtube.com/watch?v=hLIt...

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KWP #TrendWatch – Major #movie #IP continue to enter #amusement – ‘#JohnWick: Continental Pursuit’ launched by @Blue_Motion_Games in partnership with movie IP owner @Lionsgate – compelling two-player shooter with motion and fx features, blasting first into @DaveandBusters’ sites.

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KWP #TrendWatch – Great to see @rawthrills.bsky.social founder and #amusement industry legend #Eugen_Jarvis, recognized with a @AAMA Lifetime Achievement Award, during #AEI2026 – long overdue! Congratulations!

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KWP #TrendWatch - The expanding #amusement landscape, with news that @GENDA is entering the Chinese market, launching their first #GiGO center opening in Shanghai, China.

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KWP #TrendWatch – More #Transmedia developments in #LBE – ‘#Jumanji’ dark ride film experience has been developed in collaboration with @Sony_Pictures and in partnership with @Merlin_Entertainments, with @TRIOTECH – major milestone for their ‘XD Dark Ride’ content library.

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KWP #TrendWatch - @Le_Sserafim has announced they will be holding their first #VR concert tour – screening in Japan, Korea, the United States, and Taiwan. Cinema screening rooms will be specially populated with VR headsets, for audiences to receive a unique concert experience “Beyond the Front Row”.

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