A 3D game looking at Tails, who is in a T-pose position. In the background, there are colourful red, yellow, and blue balloons. A dialogue box at the bottom shows Tails explaining gameplay mechanics: "As you look around, you might notice a cue with your cursor turning yellow. Just left click, and you’ll lock onto the enemy and attack!"
A wide-angle, low-poly 3D environment featuring a bright green grassy field. Scattered across the field are various sparkling collectible fruits, including two red apples, two pears, and two oranges. Long, stylized shadows stretch across the grass in the foreground. Sonic can be seen as a shadow.
A low-poly urban street scene. The street is lined with white and grey buildings and sparse patches of grass growing through the pavement (which is a bug). To the left is a cluster of bamboo plants, and to the right, Amy Rose stands in a T-pose on a raised platform near a building.
Have I shown #SonicShift here yet? Like, the progress I'm making on building the fan game? (Nowhere near ready, will not be in SAGE 2026, sorry! Maybe 2027?) #SonicFanGames