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Posts tagged #Bevy

A simple, colorful match 3 game. The gems are simple colored squares, but at least the color palette looks nice!

A simple, colorful match 3 game. The gems are simple colored squares, but at least the color palette looks nice!

Francois and I are hosting a #bevy workshop at RustWeek again this year! We're trying a different approach: handing new-ish users a simple working game and encouraging them to explore and modify it.

Take a gander at github.com/alice-i-ceci...: this should still be fun even learning self-directed.

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framework 16 AI 300 with decals

#saveferris #hosaka #cpe1704tks #bevy #calvinandhobbes #framework #rust

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Building Animation, Trailer, & Pitch Deck Stuff This month was quieter on the technical front, but I still had two cool things to show off: a new building spawn animation and a new more gameplay focused trailer. Beyond that, most of the month went ...

Really happy with the new building animation. Yay #WGSL #shaders the #Bevy implementations are really nice. Also a new trailer and some back end #GameDev / #indiedev stuff. Not too much technical but a few cool visuals. exofactory.net/blog/2026-04...

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slightly improved the visual of fluid. #bevy

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Menu, on the left two options for choosing the aircraft to fly in, on the right a list of locations to choose from. Fly button in the bottom right

Menu, on the left two options for choosing the aircraft to fly in, on the right a list of locations to choose from. Fly button in the bottom right

a landing fighter jet. note that the canards are pointing upwards when the landing gear is extended to produce more lift

a landing fighter jet. note that the canards are pointing upwards when the landing gear is extended to produce more lift

In the last few days, I've been fixing a few bugs, working on a new menu, and making the models and control surfaces more realistic.

We also reached 32 stars on GitHub! 🥳

github.com/wesfly/bevy_fs
codeberg.org/wesfly/bevy_fs

#Bevy #BevyEngine #Rust #DevLog #GameDev #FlightSim #Aviation

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crates.io: Rust Package Registry crates.io serves as a central registry for sharing crates, which are packages or libraries written in Rust that you can use to enhance your projects

I've updated my experimental status effects-as-entities crate for #bevy.

These releases have focused on ergonomics, most notably by removing `EffectBundle` with fully generic bundles. So you can pass arbitrary tuples without `..default()` everywhere!

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started working on fluid source/sink. #bevy

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learning bevy bsn by writing a debugging tool!

#bevy

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Hell yeah! Local mode works on #steamdeck! Took a week to debug. Am I the first one who made client-server work before local play?
#indiedev #gamedev #bevy

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作成中のゲームの画面。

作成中のゲームの画面。

あー、やっと状態管理のResourceからStatesへの移行が終わったー。最初に読んでおくべきだったな。
#bevy #rust #programming #dev #GameDev

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Introduction - Unofficial Bevy Cheat Book

ありがたい。
bevy-cheatbook.github.io
#programming #dev #GameDev #rust #bevy

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finally got around messing with #shaders in bevy
not the effect I was going for, but I like it

#bevy #screenshotsaturday #gamedev

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"before" and "after" image of the clouds. Before is much flatter and after is a thicker cloud layer with more detail.

"before" and "after" image of the clouds. Before is much flatter and after is a thicker cloud layer with more detail.

Investing some time in cloud rendering again 🌤️ Here's a small improvement to the density function that makes the cloud layer thicker and uses an additional 3D texture to give it more detail.

#bevy #gamedev

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Playing with Bevy straplines.. #bevy

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Lopers Game Concept #7: Arcane Mage

The Arcane Mage is a ranged DPS class, a magic caster. Its questions are based on mathematics.

#bevy #indiedev #linuxgaming #solodev

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𝗧𝗵𝗲 𝗣𝗼𝗿𝘁𝘀𝗺𝗼𝗼𝗿 𝗔𝗯𝘆𝘀𝗺 demo gameplay | 𝘜𝘯𝘥𝘦𝘳𝘨𝘳𝘰𝘶𝘯𝘥 𝘤𝘶𝘭𝘵𝘶𝘳𝘦 🐙
𝗧𝗵𝗲 𝗣𝗼𝗿𝘁𝘀𝗺𝗼𝗼𝗿 𝗔𝗯𝘆𝘀𝗺 demo gameplay | 𝘜𝘯𝘥𝘦𝘳𝘨𝘳𝘰𝘶𝘯𝘥 𝘤𝘶𝘭𝘵𝘶𝘳𝘦 🐙 YouTube video by Mael Duin

Hey! It's #FollowFriday and if you're already following me, maybe also follow @maelduinplays.bsky.social who played the demo of my game, The Portsmoor Abysm:
youtu.be/esguangnQIw

The game?
store.steampowered.com/app/4025180/

#indiegame #videogame #steamgame #steamdemo #gamedev #indiedev #bevy

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A rocket above a green moon. Its shaded side is illuminated by the surface and has a green tinge.

A rocket above a green moon. Its shaded side is illuminated by the surface and has a green tinge.

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Finally added planetshine! Now planets and moons will also illuminate the rocket based on how much light they receive from the sun. Really helps tie the scene together.

#bevy #gamedev

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I released bevy_eulerian_fluid 0.4.0!
- 2x faster pressure solve
- Improved mass conservation: 100k+ frames (was ~10k)
- Bevy 0.18 support

github.com/narasan49/be...

#bevy #rustlang #gamedev

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Submissions to Bavy Jam #1

Bavy Jam #1 is now concluded! Show some support to our brave testers-of-main, and go RATe their games: itch.io/jam/bavy-jam...

#bevy #aprilfools

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i missed leg sweep, had to run away
#ActionCombat #Bevy #Rapier #SpacetimeDB

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Words cannot describe how overjoyed I am that BSN is going to land in #Bevy 0.19. Even just reading the docs brings up a whole list of grievances that are being wiped away with BSN.

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2/ A jelly glass pie menu :D #bevy #ProjectGridIsland

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Lopers Game Concept #6: Fencer Class

The Fencer is the Melee DPS class in Lopers. It is enabled by equipping a sword and generates questions focusing on vocabulary and grammar.

#bevy #indiedev #linuxgaming

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Between possibilities like this & Unity's licensing shenanigans it's *always* a good idea to use open source game engines #Godot #bevy #Foss

Don't trust your studio/business/art to a core technology you have no control over

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I just published v0.1.0! It now features:
- Automatic chunk loading
- A heads-up-display in the jet
- A little feature to rotate the sun with HJKL
.. and much more

expect bugs 😅

github.com/wesfly/bevy_...
codeberg.org/wesfly/bevy_...

#Bevy #BevyEngine #GameDev #Rust #FlightSim #Aviation #DevLog

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Build your life along the Nile. Farm, irrigate your crops, expand what you can grow, and raise animals.

Wishlist Fields of Aaru now on Steam: store.steampowered.com/app/4410710/...

#TrailerTuesday #indiegames #cozygame #gamedev #bevy

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Mass conservation is being much improved with Gauss-Seidel method for projection and Fast Iterative Method for level set reinitialization. #bevy

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vetovoima alpha 2 released!

You can now play "vetovoima" in the browser! This little arcade game is pretty unique - you control gravity in a circular world to reach the goal before the time runs out.

#gamedev #bevy

yourmagicisworking.itch.io/vetovoima/de...

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And here's the first dwarf planet! It's far from the sun and features a "sea" of frozen nitrogen. I like how the very thin atmosphere makes it look much more dramatic.

#bevy #gamedev

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Fun with motion blur

github.com/wesfly/bevy_...
codeberg.org/wesfly/bevy_...

#ScreenshotSaturday #Bevy #BevyEngine #GameDev #Rust #Graphics #MotionBlur #Aviation #FlightSim

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