A shader graph with 16 nodes and 5 sticky notes that divides two complex numbers. A sticky note at the top shows the 2 lines of C # code that do the same thing.
I'm getting better at organizing and documenting my shader graphs. My shader uses complex numbers (eg 2+3i ) so my graphs have lots stuff like this. Next I want to try animating the shader parameters.
#MadeWithUnity #ShaderGraph
#IndieDev #GameDev