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Latest posts tagged with #raylib on Bluesky

Posts tagged #raylib

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Node Body on Steam Node Body is a node based incremental action game where your upgrade tree is your body

Node Body now has its official Steam page!
#MadeWithKarl2D #gamedev #indiedev #solodev #karl2d #raylib #odinlang
store.steampowered.com/app/4592800

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Stress Release by Particles by Maicon Santana Here you are able to relax and enjoy some moving pixels

Added a MainMenu and a good music for my relaxing game.

maiconspas.itch.io/stress-relea...

#raylib #c #relaxing #particles #opengl #gamedev #gameprogrammer

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來做個賽車遊戲吧!
#Rust #Raylib
直播連結:https://yutaii.run/v/896

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hi everyone! I've begun working on a keyboard-based pixel art editor I'm calling "Pixetch"! the idea is to allow precision that's more difficult in a mouse-based editor, and to integrate better with keyboard-driven and terminal workflows. it's made with raylib and C! #gamedev #pixelart #raylib

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raylib surpassed the 3000 forks on GitHub!

raylib surpassed the 3000 forks on GitHub!

New milestone reached! #raylib surpassed the **3000 forks on GitHub**! 🍴🤯

Wondering what amazing things those developers are creating with raylib! 😄

github.com/raysan5/raylib

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Adding dynamic UI scaling... still work in progress, but I think it looks good already.

#gamedev #indiedev #solodev #raylib

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Creating incremental games in Odin with Karl2D is incredibly fun! Spitter v1.2 (Beta) is live!
#MadeWithKarl2D #gamedev #indiedev #solodev #karl2d #raylib
👉https://meapps.itch.io/spitter

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It's been 6 days since my last post; 2 of those days were spent relearning C++, 2 of those days I was traveling, and I forgot about the other 2 days but I have this to show for it.

Hopefully next post is art, which is great because art posts are my favorite and much quicker.

| #raylib | #gamedev |

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Some progress for the map editor. Now I can load tilemaps from Tilesetter! #indiedev #gamedev #bevy_ecs #raylib

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Simulation instabilities can be beautiful

#recreationalprogramming #dlang #raylib

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Twitch Twitch is the world

Continuamos con nuestro proyecto de semana santa y nuestras "mascotas de escritorio".

#gamedev #retrodev #raylib

Pasate un ratito y hablamos.

twitch.tv/makeclassicg...

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Side Project: maiconspas.itch.io/stress-relea...
I was testing GL_POINTS on Raylib (Not ready Yet) and I found the effect really satisfactory so I decided to push it to Itch and install on my phone as well when I need to break.

#gamedev #raylib #c99 #opengl #android #linux #web #windows

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My game ofc also surfs on the must-have requirement to have permanent upgrades. Since the difficulty will scale to infinity, the aim is to survive as long as possible and hopefully clear some dungeon floors. Permanent upgrades should help.

#GameDevelopment #raylib

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Hemos comenzado nuestro proyecto de "Desktop Pets"; continuaremos el miercoles. #raylib . Puedes encontrar el código en Github: github.com/makeclassicg...

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Makeclassicgames - Twitch Proyecto semana santa - Juego de escritorio con Raylib - comandos !web !redes !youtube

Comenzamos directo de semana santa. Vamos a hacer un proyectito con raylib para escritorio.

Pasate un rato!!

#retrodev #gamedev #raylib

twitch.tv/makeclassicg...

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I'm going to create a map editor based on my game engine and spent the time in the most important part: a good intro! #indiedev #bevy_ecs #raylib #gamedev

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Twitch Twitch is the world

Hey, I'm going live again in around 5 minutes on twitch!
www.twitch.tv/ellicodes
Last time I wrote a simple player controller in #RayLib
Now I'll work on an entity system and maybe add some temporary graphics
#GameDev #IndieDev #twitch #stream

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Developing Spitter in Odin with Karl2D has been a ton of fun Spitter v1.1.0 (Beta) is now live!
#MadeWithKarl2D #gamedev #indiedev #solodev #karl2d #raylib
👉https://meapps.itch.io/spitter/

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Node Body by meapps Node Body is a node based incremental action game where your upgrade tree is your body

Creating incremental games in Odin with Karl2D is incredibly fun! Node Body v0.8.9(Beta) is live!
👉https://meapps.itch.io/nodebody
#MadeWithKarl2D #gamedev #indiedev #solodev #Karl2D #raylib

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More computer art :)

More computer art :)

More computer art :)

More computer art :)

More computer art :)

More computer art :)

More computer art :)

More computer art :)

ko-fi.com/s/710a4f7757

I'm sort of proud of what a little C++/GLSL program with Raylib can do.

Full size images here:
(No, you don't
have to buy them)
ko-fi.com/s/710a4f7757

#raylib #indiedev #c++ #glsl #creativecoding #wallpaper #digitalart

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More of my computer art, this time made with Raylib

More of my computer art, this time made with Raylib

More of my computer art, this time made with Raylib

More of my computer art, this time made with Raylib

More of my computer art, this time made with Raylib

More of my computer art, this time made with Raylib

More of my computer art, this time made with Raylib

More of my computer art, this time made with Raylib

More wallpapers/computer art, made with shaders. :)

#raylib #glsl #creativecoding #wallpaper

Feel free to download and use as desktop wallpaper!

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Creating incremental games in Odin with Karl2D is incredibly fun! Spitter v1.0 (Beta) is live!
#MadeWithKarl2D #gamedev #indiedev #solodev #karl2d #raylib
👉https://meapps.itch.io/spitter

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#FASM vs #Ocaml
A #Raylib sample.

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The code for the Player Controller I wrote

The code for the Player Controller I wrote

There is something very fun about starting a new project and writing a first simple Player Controller, even if you've done it so many times before already.
Just finished this on stream; next up: an Entity system.
www.twitch.tv/ellicodes
#IndieDev #GameDev #stream #RayLib

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Twitch Twitch is the world

I'm starting the stream in 5 minutes.
www.twitch.tv/ellicodes
Going to be programming with #RayLib in C, setting up a new project.
I'd be happy, if some people joined :)
#IndieDev #GameDev #twitch #stream

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placing Actors! #programming #raylib

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Funneling all dev hotkeys I scattered throughout my game, I decided to add a quick search in game to help me remember what I already have (judging my previous post, I don't seem to be good recalling stuff).

#gamedev #raylib

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Funneling all dev hotkeys I scattered throughout my game, I decided to add a quick search in game to help me remember what I already have (judging my previous post, I don't seem to be good recalling stuff).

#gamedev #raylib

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